Do not pass go
Apr. 24th, 2012 05:31 pmThe handholding part is where you assume a) people have played rpgs before, b) they've only played one way, c) all of your rules are described to people who fit that subset, not people coming new to roleplaying.
It's like trying to describe chess by all the ways in which it differs from Monopoly.
"First you grab all the pieces that are your color. They are set up in the spaces as follows, but don't worry! There's no rent to pay! Which is good, because you have no money!"
Context is locked. QWP.
(no subject)
Date: 2012-04-26 02:48 am (UTC)